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Samsung Train Your Sleep 

CAN AN INTERACTIVE GAME CHANGE THE WE THINK ABOUT RECOVERY?

Client

Samsung

Location

Sydney

Recovery is often the missing piece in the fitness conversation. Samsung saw the opportunity to showcase how their wearable devices can improve recovery, fitness and overall health, and invited runners to discover the power of better rest through at the 2025 TCS Sydney Marathon Expo.

In collaboration with Seeker Agency, we created an interactive running game that brought Samsung Health’s “Train Your Sleep” message to life. The Train Your Sleep game challenged players to sprint on sensor pads to guide their on-screen character through a virtual Sydney marathon set in a dream state.

Approach →

To showcase the Galaxy Watch’s features, Samsung wanted to bring elements of the Samsung Health ecosystem into the game.

We crafted a journey where users could identify their Sleep Animal – a persona representing their sleep habits and giving a personalised sleep coaching program, then get educated about the habits that positively and negatively impact sleep, all wrapped up in a fun, intuitive racing-themed game.

To bring restfulness and the high energy of a marathon together, we reimagined the Sydney Marathon in a dream-like world where runners move along a floating track among the clouds.

The environment features 3D-modelled Sydney landmarks, including the Harbour Bridge and Sydney Tower. The landmarks ground the experience in the city’s identity, while the soft, gradient-filled world immerses the player in a restful state. 

Being at the Running Show Expo, we knew the audience would be craving action.

We built three bespoke interactive running pads with sensors on the ground, allowing players to control their avatar by physically running on the spot to move forward and jumping left or right to switch lanes. This brings a real sense of movement and energy to the experience.

Experience →

The journey begins with a short quiz about each player’s sleep habits.

Based on their responses, the game analyses their results and assigns them a Samsung sleep animal, which represents a different type of sleeper. The animal offers the player personalised coaching for better rest.

Ready, Set, Snooze

After receiving the game instructions, players choose their in-game character and warm up on the running pads with a short trial. The race begins once they’re ready. Players run on the spot to move their character forward and hop left or right to switch lanes in the three-lane track.

Along the way, they collect objects that encourage better sleep and try to avoid the ones that don't.

Over a 90-second race, their challenge is to gather as many positive objects as possible to boost their sleep score. As their pace increases, so does the intensity of the game. It tests the player’s focus and reflexes as they decide which lane to take next.

When the race ends, players see their final sleep score, total distance run in the game, the hazards they encountered most, a tailored sleep tip to help them recover better. 

To bring the experience full circle, Samsung product specialists were on site to help players explore the wearable devices firsthand after the gameplay, showing how Samsung's wellness technology supports better recovery and performance beyond the race.

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